“There is no better time to be a tabletop board gamer.” ~ Geoffrey Engelstein and Isaac Shalev, Building Blocks of Tabletop Game Design
“The stormwall approached, the visible curtain of rain and wind at the advent of a highstorm. It was a massive wave of water, dirt, and rocks, hundreds of feet high, thousands upon thousands of windspren zipping before it.” ~Brandon Sanderson, The Way of Kings.
“There are no wrong turnings. Only paths we had not known we were meant to walk.” ~Guy Gavriel Kay, Tigana
“Our species doesn’t operate by reality. It operates by stories. Cities are a story. Money is a story. Space was a story, once. A king tells us a story about who we are and why we’re great, and that story is enough to make us go kill people who tell a different story. Or maybe the people kill the king because they don’t like his story and have begun to tell themselves a different one.” ~ Becky Chambers, Record of a Spaceborn Few
"Seven Cities was an ancient civilization, steeped in the power of antiquity, where Ascendants once walked on every trader track, every footpath, every lost road between the forgotten places." ~Steven Erikson, Deadhouse Gates
“A few, less constrained by pride and more resilient, survived and had children. Their offspring grew up with no illusions about the supremacy of humankind or anykind. They matured and observed the world around them through different eyes. Roll the log. Give and take. Bend with the wind. Adapt, adapt, adapt …!” ~ Alan Dean Foster, Midworld
“Wax moved over, gun out, and glanced around the corner into the kitchen. It was just large enough for one person to lie down in. He knew this because of the bloody corpse stretched out on the floor…” ~ Brandon Sanderson, Shadows of Self